Prejury 1 – Programming in 3D

Locating the program elements according to their functions, user types and surrounding roads helped me a lot to define the relations between the components. I have four category as collector, connector, hybrid and liquify. For 3D representation, I have intertwined these categories by considering the special operations for each. Also, according to the functions of the programs I have defined which component should be in direct relation with the other within the spatial loop by creating the threshold of possibilities at intersection spaces.

I mostly took reference from Maxxi Museum by Zaha Hadid Architects and Guggenheim Helsinki Museum by Peter Eisenman.

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